Diploma in CG Asset Creation for Film or Games
North Vancouver, Canada
DURATION
64 Weeks
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
Request application deadline
EARLIEST START DATE
Feb 2025
TUITION FEES
CAD 17,750
STUDY FORMAT
Distance Learning
Introduction
Taught through Think Tank’s interactive platform, Portal, this program combines prerecorded tutorials, collaborative workshops, and one-on-one mentorship to prepare students for a career in Film, TV, or Games.
Specializing in your field of interest, you will create a portfolio that is catered toward a particular career, and often, a specific studio. With advice from your experienced supervisors and personal mentor, you’ll develop a wealth of industry insights, and connections to studios and recruiters.
In an industry that is constantly evolving, where roles inevitably overlap and evolve, new artists must be able to keep an open mind and flex their creative muscles to survive and excel. This program provides you with all the skills and tools to do just that.
Gallery
Ideal Students
This program is for artists new to CG seeking an extensive education along with the benefits of working remotely. Students must be ready to dedicate at least 40-60 hours a week to their studies. Working while studying is not recommended.
Admissions
Virtual Openhouse
Chat with us live and hear all about our CG Programs & the wider 3D Industry!
Curriculum
Term 1
Start with the basics. From texturing, lighting, compositing, rendering, asset creation, and more…this term is designed to train you in the most essential facets of 3D modeling. In addition, you’ll be introduced to (and ultimately do a deep dive in) the software tools you’ll be using when working in the industry.
The courses you’ll take in this term will emphasize and enhance your organization, flexible thinking, and problem-solving skills. In just 16 weeks, you’ll become an extremely well-rounded artist, with a strong inkling towards what will become your area of specialization.
Courses
- Introduction to Maya
- 3d Modeling Fundamentals
- Look Development
- Texturing
- Final Project
Term 2
The foundational courses started in Term 1 continue, becoming more intense, complex, and demanding. You’ll be presented with more in-depth, creative techniques and tools that will allow you to produce more complex and detail-oriented work.
In addition to these more advanced lessons, you’ll be required to select your specialization path from one of four primary options: Environments & Props for Film or Games, and Characters & Creatures for Film or Games. These paths will inform what will eventually become your portfolio project during the following two terms.
Courses
- 3DModeling
- Drapery
- Hero Prop
- Anatomy & Topology
- Look Development
- Game Engines
- Production Pipeline
- Final Project
- Texturing
Term 3
Courses in this term focus on advanced tools, workflows, and techniques that will prepare you for the final stages of your specialization. Upon being connected with your personal mentor, you’ll begin to develop a full-term final project that will serve as a high-quality asset preceding the portfolio production stage.
Workload and expectations increase during this term as pre-production on your portfolio and demo reel begins while advanced courses continue.
Courses
- 3D Modeling
- Hero Prop
- Grooming
- Anatomy & Topology
- Texturing
- Environments
- Game Engines
- Advanced Tools
- Final Project
Term 4
As the foundational piece of the portfolio production process, this mentor-focused term has you making definitive creative decisions–such as finalizing shots, completing lighting, rendering, and compositing to produce what will become the final cut.
Alongside the advice of your supervisor and mentor, you’ll take lessons focusing on presentation skills, portfolio packaging, career preparation, and job search which will provide invaluable direction on preparing resumés and cover letters, as well as industry practices and ethics.
Courses
- Job Readiness
- Final Portfolio Production
- Production Pipeline
Program Outcome
Students graduate with a competitive understanding industry standard software, practices and skills. With an studio-ready portfolio in hand, and hours of Career Development under your belt, you'll be ready to step into the world of CG Art for Film, TV, or Games.
Program Tuition Fee
Program delivery
Portal
Your virtual home base. Connect with classmates, and your supervisor, take in live sessions, and explore the student gallery.
Weekly Challenges
Utilize training materials, such as video, software screen capture, exercises, resources, and assignments.
Peer Learning
Take part in live question-and-answer sessions with your classmates and supervisor to share your ideas.
Small Classes
Each class has a max of eight students. This means less theory, less waiting, more collaboration, and more feedback.
24/7 Access
Throughout your program, you’ll get 24/7 access to all recorded live sessions and proprietary training materials.
Leave with Results
At the end of the day, walk away with a final project that you’ll proudly add to your portfolio, resumé, and bedroom wall.